Part 3 of Roger's write up on the Games Matrix tech.
In light of recent events on ESMB and in response to various replies to my posts, I had best comment on my position on all this.
I am not an “-ismist” or “-ologist” of any stripe. Nor am I an “anti-ismist” or “anti-ologist” of any stripe. I am simply a searcher for any answers that work.
My search for answer on the issue of performance enhancement and “human betterment” began around 1950, long before I delved in Scn in 1957. Prior to Scn I had studied all the then available usual suspects: eastern thought/religions, philosophy, various “occult” movements, psychology and hypnosis; and one of my favorites, Emile Coué’s work, "
Self Mastery Through Conscious Autosuggestion." After my introduction to Scn, I also studied and experienced various native religious beliefs and practices . . . including modern physical and medical sciences.
So I offer up what I have found such that it might be useful to those interested. Those who are not interested can safely ignore it. And having said that, I will say I will not be getting into any arguments about any of this. Folks may have whatever opinions they choose. I will not be engaging in any conflictive argument over what I am offering. You may take it or leave it as you choose.
As a further explanation of what we are/I am dealing with here on this subject, I will put in simple terms the scenario. This in addition to what you have read on my earlier referenced postings above and as further commented on by others in these two links:
http://www.forum.exscn.net/showpost.php?p=505101&postcount=9174 Abraham Maslow
http://www.forum.exscn.net/showpost.php?p=506350&postcount=9225
Hatshepsut on ACWs “created as identities and “GPM” notes.
And my reply
http://www.forum.exscn.net/showpost.php?p=506505&postcount=9232
Basically what we now have to deal with, began with us departing a spiritual union of omni-presence by assuming a “position” or, put differently, creating and then being a Beingness or Identity to address the game and other Beings with or as that Beingness/Identity.
In playing the game, this assumed Beingness/Identity reciprocated with others. Because of various misalignments, errors and such, charge built up and much of what was exchanged in the reciprocation stuck. What also stuck to each of the Beings in the game was the imagery and creations projected by each of the players on the other. This included what each Being saw or created the other to be for the playing of the game.
There has been a vast sequence of creating and of assuming the identities of these Beingnesses and the games they facilitated. And in present time, it is this compounded, complex accumulation of conflicted Beingnesses that sit here as the “problem” to resolve.
It is also to be noted the game construct, and the Beingnesses/Identities assumed in the playing of the game, constitute “opposites.” This does not mean, however, that these “opposites” are or were automatically in destructive opposition to each other. Often, and indeed initially, these opposites or apposites were complementary to each other.
It is the aberration of these complementary opposites that we see in present time that is the conflictive opposition that is common to human existence.
Much has been written through the eons about these opposites. Some of that material refers to the positive complementary apposition; and some of it referring to the negative conflictive opponency nature of it.
If you go to these references on Emile Coué, you’ll see how he wrote of this as “Self Conflict.” Here:
http://en.wikipedia.org/wiki/Émile_Coué
http://www.psychomaster.com/books/emile/
Self-Mastery Through Conscious Autosuggestion (1922)
Self-conflict
A patient's problems are likely to increase when his willpower and imagination (or mental ideas) are opposing each other, something Coué would refer to as "self-conflict". In the student's case, the will to succeed is clearly incompatible with his thought of being incapable of remembering his answers. As the conflict intensifies, so does the problem: the more the patient tries to sleep, the more he becomes awake. The more a patient tries to stop smoking, the more he smokes. The patient must thus abandon his willpower and instead put more focus on his imaginative power in order to fully succeed with his cure.
Yin and Yang are also positive expressions of this.
This from Wikipedia here:
http://en.wikipedia.org/wiki/Yin_and_yang
Yin yang are complementary opposites that interact within a greater whole, as part of a dynamic system. Everything has both yin and yang aspects, but either of these aspects may manifest more strongly in particular objects, and may ebb or flow over time.
Carl Yung spoke of these forces of opposites and how they are often expressed as out of control conditions. See
http://en.wikipedia.org/wiki/Enantiodromia
He coined the word
Enantiodromia to explain this situation.
From Wikipedia:
Enantiodromia (Greek: enantios, opposite + dromos, running course) is a principle introduced by psychiatrist Carl Jung that the superabundance of any force inevitably produces its opposite. It is equivalent to the principle of equilibrium in the natural world, in that any extreme is opposed by the system in order to restore balance.
I give you the above as
part of the explanation of the forces that comprise the construct of the Games Matrices we now find ourselves locked up in.
However, you should realize that these forces are of you and by you along with being of and from those you have related with in the games you have been involved in. And equally important, these forces are now encysted as part of the Beingnesses/Identities you have assumed to play the games you’ve been involved in.
And so those games jammed up into what we now will call the Games Matrices.
All this can now be unraveled and the forces restored to being free spiritual Life-Force under your volition.
This handling will be the subject of my coming posts.
RogerB