If it ain't Green Zone, you're lying about something or someone.
ALL LIFE ACTIONS FOLLOW
THE LAWS OF THE ABILITY PARADIGM
Life Animation Process Series 15
Please check the Glossary if you encounter an unfamiliar word.
Whether you are using a computer, driving down the highway, calling on clients, playing tennis, playing golf, or playing any game on planet Earth, you are following the SPIEPIR paradigm. This pattern is the pattern of the universe.
When you do not arrive at the right place at the right time, or you violate the exact and correct who, what, where, when, how, and moods, you have a physical manifestation. Behind that lies an unconfrontable force.
A. The wrong thing to do is solve it.
B. The correct and true thing to do is to uncover the force, find its source, and handle it to vanishment.
Doing A will cause your life to get worse and degrade.
Doing B will cause your life to upgrade and get better.
All of life is a big SPIEPIR process. Use the prompters, uncover the force, find the source of the force, handle with the appropriate procedure(s), release the locked up life-force particles, and you will have a fun-filled, happy life.
Refuse to confront the force, solve the problem by blaming others, and you will have a miserable life.
Sometimes life can trigger you so viciously that you will want to destroy everyone around you. When this happens, don't act; take a break. You've probably accessed a heavy past incident which, if you act, will transfer into present time and everyone will be part of that incident. This is involuntary replication to the maximum. Realize that you have uncovered an area that has been ruining you for a very long time.
These types of incidents require a strong ability to run causative processing because you've been committing harmful acts in an attempt to solve this past incident for a long, long time. The correct thing to do is to find the hidden who and run out how you put yourself in that position in the first place.
It can get pretty crazy when this occurs, and the environment will act up tremendously. Whatever you do, don't get into blaming others, as you'll end up assigning away all your power and create present time problems and enemies.
It is the failure to handle these types of incidents that causes beings to lose all their powers.
By handling them sanely, not only will you have a tremendous win but you'll recover your lost power and will regain vast numbers of new abilities.
The Chart of Ascension is also a chart of descent. Each point of descent was a time you used a solution that took you away from the force rather than confronting it and finding the truth.
Though there have been terrible, evil beings who have committed mayhem and butchery down through the ages, that is not enough cause to unlock the truth. After all, it is your force, your problem, your case, your level of existence, no matter who you blame (assign away your power). The area never unlocks until you cognite on what you did and how you set it up.
The law is:
If it ain't Green Zone, you're lying about something or someone.
Find the truth and, magically, your power is returned.
If you can comprehend that life is SPIEPIR in action, that the laws of SPIEPIR apply to your life games, then you can be processed by life twenty-four hours a day, seven days a week. This produces immense gains, continuously, forever. The cumulative effect of this over twenty to thirty years is enormous. Over a few thousand years, it will be infinite.
This is the secret to getting all the way out. Of course, this presupposes that you will continue to upgrade your communication lines and subjects so that you will be pushing yourself into ever-bigger games and causing the greatest good for the greatest number.
Just keep getting your scores up and applying the SPIEPIR laws, and all will be well.
ALAN C. WALTER
22 September 1993 / Revised 30 March 1994
Copyright © 1993, 1994
ALL RIGHTS RESERVED