I think it's important to care and it's great that you care, TI.
I will say one thing, though, on that. I think that maybe some of the time with some people who say "it's not fair and I don't care" (or who have that attitude) is that perhaps they feel powerless and surfeited with so much bad news aout world events that they do not know how to handle or think they can handle or change.
Right. It's called overwhelm. You can't begin to handle it until you have separated out from it. Most people spend their entire lives as a copy of identities they have met or known and never even find out who they really are. Combine that with all the social agendas and most people wind up a salmon in the stream. Also there is the tribal urge coming from the idea that one survives better in a group than standing alone. It's true during times of stress so it must be true all the time. In fact, "solitary confinement" is used as punishment! Change at all is an enforced issue on the majority of the population, who find it very difficult to cope with any change at all.
The biggest contradiction is Scientology is this idea that "individuation" is a bad thing, while all the time a person goes up the bridge he individuates from his case and negative influences. But one is expected to individuate from all that holds him back while joining forces with something positive in its stead. The problem is, joining forces got to be as bad as the case people left behind in the social arena. Individuation has worked just great for me. Running with the herd has never been of any benefit. I know what Hubbard was trying to do. He tried to free people into something. If you read Simon Bolivar, Hubbard thought it was very important to free people from something into something else. The group thing was supposed to be a game. But enough people managed to turn it into another slave society. Nevertheless, that doesn't make the "freeing from" formulas invalid. And the subject of self determinism was entirely overlooked. Sure, it was a great idea to mock up a game. The game changed though into just another slave society. You can't take a guy, help him to get free of negative influences, and expect him to buy into another lot of it. You can only manage this with people that are not paying too much attention to what is going on. Every person still has the option to go eat lunch in a resturant, pay the check and leave full without getting pulled into working in the resturant. People will eat. People will explore. And Hubbard himself didn't copy other people or run with any herd. And as he chimes so well in the Dianetics jingle, " Take the motion that comes in and use it to win". That's all I did. Anyone else can too.
The more you understand the simplicity of this neighborhood, the easier it gets to walk through it, pick up the things you need to survive, or meet and greet some colorful characters, and walk on out into another dimension.
I don't mean to imply this is true for anybody else. Just reporting what has been true for me.