Blue Spirit
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I like the simple logic and good sense of your post.
There is a corollary I discovered, much to my loss, and that is that not helping others seems to pull in the worst "help" possible.
As LRH said: "Help as Betrayal". I guess he would know.
The inflow of demanded help pulls the predatory people straight out of the woodwork.
The CO$ of course being the supreme example
That above is very good, Ted.
You've set my mind to rumbling on this . . . . as did TMT with his words regarding "desire for admiration," etc.
As I chew along on this, what I come to thinking is two things:
1) "Desire" can span the scale of emotions, and expresses differently at the top of the scale than at the bottom and,
2) Desire basically puts you into an inflow mode; that is, it is the want to inflow or receive something.
Back around 1963, I had the God Almighty cognition that to truly survive and have winning games one really needed to be operating at a level of Contribution or above on the Havingness Scale.
My cognition, in actuality, was that unless the Beings in the game were contributing to the game, the game would cease to be. It would simply end in the vacuum of no creation.
Interestingly enough, at the time, my attention was very much on the game as being us as "Theta" versus the physical universe of M.E.S.T. This all based on the old "Theta-MEST Theory."
My spiritual perception at the time of the congnition was that unless one contributed to and co-created the MEST Universe, it would simply cease to exist. And along with that cognition there was a sneaking awareness that this was also true of all of the spiritual games we played . . . but, spiritual games were way less real to me than the physical universe at the time
Today, as I chew on this subject, I have the view that the highest level of game playing is that wherein the players co-honor, co-appreciate and co-empower each others' presence and Being because that is the honorable and correct thing to do. And, conversely, to fail to do so very much lessens the game and the power and joy of the players who so fail.
In 1963, the other part of the cognition was that to only be on the inflow (vectors) of desire for recognition, sensations created by others, admiration from others, and such was to fail to co-create and contribute to the game and presence of others and thus lead to the loss of games and a vacuum of existence.
Today I have a rather different view of things compared to my view in 1963. Today I find great joy in the act of honoring others, appreciating their being and empowering their presence. The interesting thing is it is not done for the reason of wanting a return flow . . . it is simply done for the reason that it is right and it is the way to have correct and optimum relationships; but the outcome is almost universally that I get a flow of recognition and appreciation in return, and this co-empowerment between us empowers the realities that make up the game.
And it is a fun game.
Some twenty or thirty years ago I was looking at the notion of what love is. A lot has been written on the subject of course. My conclusion, at the time, was that a key part and action of love is, the creation of survival for another and their co-empowerment in Being, Doing, Having.
Rog
I like the simple logic and good sense of your post.
There is a corollary I discovered, much to my loss, and that is that not helping others seems to pull in the worst "help" possible.
As LRH said: "Help as Betrayal". I guess he would know.
The inflow of demanded help pulls the predatory people straight out of the woodwork.
The CO$ of course being the supreme example





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